AirForce Delta Storm

AirForce Delta Storm

Developer(s) Konami Computer Entertainment Studios (Xbox)

Mobile21 (GBA)

Publisher(s) Konami
Platform(s) Xbox, Game Boy Advance
Release date(s) Xbox
  • NA November 15, 2001
  • JP February 22, 2002
  • EU April 12, 2002
Game Boy Advance
  • NA September 16, 2002
  • JP September 26, 2002
  • EU November 1, 2002
Genre(s) Simulation
Rating(s) ESRB: Everyone

Airforce Delta Storm, known as Airforce Delta II in Japan and Deadly Skies II in Europe, is a fighter jet video game released in 2001 for the Xbox. It is the sequel to the Dreamcast game Airforce Delta.

A Game Boy Advance version was also released in 2002.

Contents

Story

The Story of AFDS is set in a fictional-time (20X1-20X7) when scientific technology has reached an all new level and the ability to cure almost all Human diseases has become a reality. However, as a result, the Earth has become overpopulated and basic necessities are becoming scarce. In the midst of the growing epidemic, those nations that are highly industrialized but not producing enough food for themselves banded to form the "United Forces" and use their military advantage to seize agricultural lands whereas those nations that are under the threat of United Forces invasion have pooled their resources to form the "Allied Forces."

Gameplay

The Gameplay of AFDS is very similar to its predecessor Airforce Delta, in the sense that the player controls various aircraft to engage enemies and accomplish missions. A new feature of AFDS is the 'World Map' where the player moves his aircraft across the map through various checkpoints and flies to a mission. Some of these checkpoints however can be 'recaptured' by the enemy so the player must make careful account of how much 'Range' his aircraft has; 'Range' allows the player to continue across the map without having to deal with enemy forces. When the player locates the mission on-screen the player flies his aircraft towards the mission icon (either a land-based structure or a ship) and selects it.

There are three levels of controls, ranging from novice, which allows you to pick up the game and play without having to learn how to control pitch and yaw and how to do a complex roll during a corkscrewing backflip. There is expert, where you can control the pitch and yaw of the plane and even do rolls. Then there is ace, the only way ace differs from expert is that you can use the airbrake feature and the throttle sticks in place after you let go of the increase/decrease speed buttons

Differences

There are several differences between AFDS and its predecessor Airforce Delta, here are some examples:

References